These are screenshots of a 3D web VR experience by Crystal Bridges and The Momentary. The virtual art exhibit was created during the COVID lockdown as a way to make the art exhibit available to the public while the museums were closed.
The project was produced by Prisma, which also did all the programing. The 3D content was created by Mutiny FX.
Jesse directed the creation of all the 3D art pieces and gallery space, designed and managed the pipeline for the 3D asset creation (directing a team and directly modeling some assets), and facilitated delivery to the programming team to integrate into their Unity project.
Jesse also built the main 3D museum layout in Blender, as well as final layout, materials, and lighting in Unity. He also recorded texture assets and reference photos, and took measurements of the location for galleries in both the Momentary and Crystal Bridges.

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